2,450 simulated runs2,450 personas13 simulation batches
Toxic colleagues
What happens internally when the strain comes from colleagues?
Where the numbers come from
The data comes from language-model simulations. A model generates personas with a biography, life situation and resistances, then plays out three months for each one — from first encounter to everyday life after month 3. We evaluate the feelings reported per stage, the share of personas still active, and satisfaction.
These are not real people and not usage data. They are simulated journeys we use to test content before anyone sees it. The numbers show how a language model models these situations — they are not an empirical statement about any population and do not replace a study.
Which feelings dominate
Share of all reported feelings across the whole journey.
- relieved14 %
- satisfied12.5 %
- surprised8.6 %
- proud8.6 %
- curious7.9 %
- frustrated6.1 %
- eager5 %
- grateful5 %
The journey across three months
Per stage: how many personas are still there, how satisfied they are on average (scale 0–10) and which feelings are reported most often at that point.
| Stage | still there | satisfaction | most frequent feelings |
|---|---|---|---|
| First encounter | 100 % | 6.3 | curious 36.4 % · sceptical 27.3 % · relieved 15.2 % · hopeful 6.1 % · annoyed 6.1 % |
| Start screen | 100 % | 6.6 | surprised 37.5 % · curious 29.2 % · neutral 12.5 % · relaxed 8.3 % · eager 8.3 % |
| Getting started | 100 % | 6.3 | relieved 75 % · eager 12.5 % · unsure 6.2 % · anxious 6.2 % |
| Describing their own situation | 100 % | 6.6 | relieved 23.1 % · eager 23.1 % · motivated 15.4 % · curious 11.5 % · excited 7.7 % |
| First exercise | 100 % | 7.4 | surprised 40 % · relieved 40 % · sad 10 % · disappointed 10 % |
| Week 1 | 100 % | 6.9 | frustrated 22.2 % · angry 22.2 % · relieved 18.5 % · motivated 14.8 % · elated 7.4 % |
| Everyday life after week 1 | 100 % | 6.6 | proud 34.8 % · satisfied 17.4 % · unsure 13 % · surprised 8.7 % · sad 8.7 % |
| Month 1 | 96 % | 6.4 | frustrated 20 % · motivated 15 % · indifferent 15 % · surprised 10 % · eager 10 % |
| Everyday life after month 1 | 94 % | 6.7 | satisfied 40.7 % · proud 25.9 % · frustrated 11.1 % · unsure 7.4 % · surprised 3.7 % |
| Month 3 | 84 % | 6.4 | satisfied 32 % · grateful 20 % · indifferent 16 % · neutral 12 % · proud 8 % |
| Everyday life after month 3 | 74 % | 6.5 | satisfied 31.6 % · grateful 23.7 % · proud 13.2 % · frustrated 7.9 % · excited 7.9 % |
How to cite
Dojitai (2026): Toxic colleagues. Simulation data: 19,494 runs across 22 everyday topics. https://dojitai.ch/en/daten/toxic-colleaguesDownload JSON