950 simulated runs950 personas15 simulation batches
Catastrophic thinking
How does the inner catastrophe reel change with practice?
Where the numbers come from
The data comes from language-model simulations. A model generates personas with a biography, life situation and resistances, then plays out three months for each one — from first encounter to everyday life after month 3. We evaluate the feelings reported per stage, the share of personas still active, and satisfaction.
These are not real people and not usage data. They are simulated journeys we use to test content before anyone sees it. The numbers show how a language model models these situations — they are not an empirical statement about any population and do not replace a study.
Which feelings dominate
Share of all reported feelings across the whole journey.
- satisfied24.9 %
- surprised11 %
- curious10.7 %
- relieved10.3 %
- proud7.7 %
- eager5.2 %
- motivated5 %
- sceptical4.6 %
The journey across three months
Per stage: how many personas are still there, how satisfied they are on average (scale 0–10) and which feelings are reported most often at that point.
| Stage | still there | satisfaction | most frequent feelings |
|---|---|---|---|
| First encounter | 100 % | 6.3 | curious 47.5 % · sceptical 21.8 % · relieved 14.9 % · eager 4.2 % · annoyed 3.9 % |
| Start screen | 100 % | 6.7 | surprised 33 % · curious 21.4 % · sceptical 12.9 % · relaxed 11.6 % · relieved 7.5 % |
| Getting started | 100 % | 6.6 | relieved 24.8 % · surprised 16.5 % · unsure 10.5 % · curious 9 % · indifferent 7.5 % |
| Describing their own situation | 100 % | 6.6 | eager 23.1 % · relieved 21.7 % · curious 19.2 % · motivated 9.4 % · neutral 7.3 % |
| First exercise | 100 % | 7.5 | surprised 46.3 % · relieved 20.1 % · sad 11.9 % · frustrated 3.7 % · indifferent 3 % |
| Week 1 | 100 % | 7 | surprised 18.4 % · motivated 15.4 % · relieved 14.3 % · eager 14 % · curious 7 % |
| Everyday life after week 1 | 100 % | 6.8 | proud 27.9 % · satisfied 23.7 % · surprised 17.4 % · relieved 10.5 % · relaxed 3.2 % |
| Month 1 | 90.3 % | 6.5 | motivated 22.9 % · satisfied 14.5 % · relieved 12.9 % · proud 12.4 % · frustrated 10 % |
| Everyday life after month 1 | 89.5 % | 6.8 | satisfied 60.2 % · proud 19 % · surprised 5 % · relieved 3.5 % · neutral 3.2 % |
| Month 3 | 80.3 % | 6.5 | satisfied 47.6 % · relaxed 13.8 % · neutral 8.6 % · indifferent 6.7 % · proud 5.6 % |
| Everyday life after month 3 | 77.8 % | 6.8 | satisfied 71.8 % · proud 8.9 % · grateful 7.3 % · neutral 4.5 % · indifferent 2.8 % |
How to cite
Dojitai (2026): Catastrophic thinking. Simulation data: 19,494 runs across 22 everyday topics. https://dojitai.ch/en/daten/catastrophic-thinkingDownload JSON