350 simulated runs350 personas7 simulation batches
Riding out urges
What happens when people don't immediately follow an urge?
Where the numbers come from
The data comes from language-model simulations. A model generates personas with a biography, life situation and resistances, then plays out three months for each one — from first encounter to everyday life after month 3. We evaluate the feelings reported per stage, the share of personas still active, and satisfaction.
These are not real people and not usage data. They are simulated journeys we use to test content before anyone sees it. The numbers show how a language model models these situations — they are not an empirical statement about any population and do not replace a study.
Which feelings dominate
Share of all reported feelings across the whole journey.
- satisfied33.2 %
- proud9.3 %
- motivated8.1 %
- relieved7.1 %
- surprised7 %
- curious6.7 %
- grateful4.3 %
- neutral3.7 %
The journey across three months
Per stage: how many personas are still there, how satisfied they are on average (scale 0–10) and which feelings are reported most often at that point.
| Stage | still there | satisfaction | most frequent feelings |
|---|---|---|---|
| First encounter | 100 % | 6.4 | curious 42.6 % · sceptical 20.1 % · relieved 15.8 % · motivated 5.3 % · hopeful 3.8 % |
| Start screen | 100 % | 6.5 | curious 23.9 % · surprised 21.5 % · relieved 14.1 % · relaxed 11.7 % · eager 6.7 % |
| Getting started | 100 % | 6.5 | relieved 31.2 % · satisfied 19.4 % · overwhelmed 10.4 % · eager 6.9 % · motivated 6.9 % |
| Describing their own situation | 100 % | 6.9 | motivated 26.9 % · surprised 15.4 % · satisfied 13.8 % · relieved 10 % · excited 9.2 % |
| First exercise | 100 % | 7.4 | surprised 32.9 % · satisfied 17.9 % · excited 12.1 % · relieved 9.3 % · motivated 5.7 % |
| Week 1 | 100 % | 6.9 | motivated 32.2 % · proud 12.2 % · satisfied 12.2 % · surprised 10.7 % · frustrated 9.3 % |
| Everyday life after week 1 | 100 % | 7.1 | satisfied 31.2 % · proud 26.8 % · surprised 11.5 % · neutral 5.7 % · relieved 4.5 % |
| Month 1 | 94.3 % | 6.5 | motivated 24.2 % · frustrated 16.6 % · satisfied 15.3 % · proud 12.1 % · relieved 8.3 % |
| Everyday life after month 1 | 92.3 % | 7.2 | satisfied 54.9 % · proud 24.9 % · indifferent 6 % · neutral 5.2 % · grateful 2.1 % |
| Month 3 | 84.6 % | 6.7 | satisfied 61.7 % · grateful 10 % · proud 7.5 % · indifferent 6.9 % · neutral 5 % |
| Everyday life after month 3 | 80 % | 7.1 | satisfied 66.3 % · grateful 13.3 % · proud 8.1 % · neutral 5.7 % · indifferent 3.3 % |
How to cite
Dojitai (2026): Riding out urges. Simulation data: 19,494 runs across 22 everyday topics. https://dojitai.ch/en/daten/riding-out-urgesDownload JSON