500 simulated runs500 personas4 simulation batches

Procrastination

What actually gets people into the first step?

Where the numbers come from

The data comes from language-model simulations. A model generates personas with a biography, life situation and resistances, then plays out three months for each one — from first encounter to everyday life after month 3. We evaluate the feelings reported per stage, the share of personas still active, and satisfaction.

These are not real people and not usage data. They are simulated journeys we use to test content before anyone sees it. The numbers show how a language model models these situations — they are not an empirical statement about any population and do not replace a study.

Which feelings dominate

Share of all reported feelings across the whole journey.
  • satisfied24.2 %
  • surprised13.2 %
  • proud8.6 %
  • curious8.3 %
  • relieved6.8 %
  • sceptical6.4 %
  • frustrated4.8 %
  • motivated4.1 %

The journey across three months

Per stage: how many personas are still there, how satisfied they are on average (scale 0–10) and which feelings are reported most often at that point.
Stagestill theresatisfactionmost frequent feelings
First encounter100 %6.2curious 43 % · sceptical 37.6 % · hopeful 6.5 % · motivated 3.2 % · excited 2.2 %
Start screen100 %6.8surprised 47.4 % · relaxed 17.9 % · curious 16.7 % · sceptical 6.4 % · relieved 3.8 %
Getting started100 %6.7relieved 44.4 % · neutral 18.5 % · surprised 14.8 % · annoyed 3.7 % · overwhelmed 3.7 %
Describing their own situation100 %6.7relieved 48.8 % · surprised 14 % · neutral 7 % · annoyed 7 % · motivated 4.7 %
First exercise100 %7.3surprised 48.4 % · relieved 9.7 % · disappointed 9.7 % · excited 6.5 % · sad 6.5 %
Week 1100 %6.8motivated 30.9 % · surprised 23.6 % · annoyed 10.9 % · frustrated 10.9 % · proud 5.5 %
Everyday life after week 1100 %6.7proud 26.4 % · satisfied 24.5 % · surprised 15.1 % · indifferent 9.4 % · elated 5.7 %
Month 192 %6.3proud 24.1 % · frustrated 22.4 % · satisfied 13.8 % · indifferent 10.3 % · motivated 8.6 %
Everyday life after month 190 %6.5satisfied 61.7 % · proud 14.8 % · frustrated 6.2 % · indifferent 4.9 % · elated 3.7 %
Month 380 %6.3satisfied 50 % · relaxed 11.2 % · indifferent 10 % · grateful 8.8 % · proud 7.5 %
Everyday life after month 371 %6.6satisfied 62.2 % · proud 11.1 % · neutral 8.9 % · grateful 6.7 % · indifferent 5.6 %

How to cite

Dojitai (2026): Procrastination. Simulation data: 19,494 runs across 22 everyday topics. https://dojitai.ch/en/daten/procrastinationDownload JSON

More topics

Procrastination: 500 simulated runs | Dojitai