500 simulated runs500 personas4 simulation batches
Procrastination
What actually gets people into the first step?
Where the numbers come from
The data comes from language-model simulations. A model generates personas with a biography, life situation and resistances, then plays out three months for each one — from first encounter to everyday life after month 3. We evaluate the feelings reported per stage, the share of personas still active, and satisfaction.
These are not real people and not usage data. They are simulated journeys we use to test content before anyone sees it. The numbers show how a language model models these situations — they are not an empirical statement about any population and do not replace a study.
Which feelings dominate
Share of all reported feelings across the whole journey.
- satisfied24.2 %
- surprised13.2 %
- proud8.6 %
- curious8.3 %
- relieved6.8 %
- sceptical6.4 %
- frustrated4.8 %
- motivated4.1 %
The journey across three months
Per stage: how many personas are still there, how satisfied they are on average (scale 0–10) and which feelings are reported most often at that point.
| Stage | still there | satisfaction | most frequent feelings |
|---|---|---|---|
| First encounter | 100 % | 6.2 | curious 43 % · sceptical 37.6 % · hopeful 6.5 % · motivated 3.2 % · excited 2.2 % |
| Start screen | 100 % | 6.8 | surprised 47.4 % · relaxed 17.9 % · curious 16.7 % · sceptical 6.4 % · relieved 3.8 % |
| Getting started | 100 % | 6.7 | relieved 44.4 % · neutral 18.5 % · surprised 14.8 % · annoyed 3.7 % · overwhelmed 3.7 % |
| Describing their own situation | 100 % | 6.7 | relieved 48.8 % · surprised 14 % · neutral 7 % · annoyed 7 % · motivated 4.7 % |
| First exercise | 100 % | 7.3 | surprised 48.4 % · relieved 9.7 % · disappointed 9.7 % · excited 6.5 % · sad 6.5 % |
| Week 1 | 100 % | 6.8 | motivated 30.9 % · surprised 23.6 % · annoyed 10.9 % · frustrated 10.9 % · proud 5.5 % |
| Everyday life after week 1 | 100 % | 6.7 | proud 26.4 % · satisfied 24.5 % · surprised 15.1 % · indifferent 9.4 % · elated 5.7 % |
| Month 1 | 92 % | 6.3 | proud 24.1 % · frustrated 22.4 % · satisfied 13.8 % · indifferent 10.3 % · motivated 8.6 % |
| Everyday life after month 1 | 90 % | 6.5 | satisfied 61.7 % · proud 14.8 % · frustrated 6.2 % · indifferent 4.9 % · elated 3.7 % |
| Month 3 | 80 % | 6.3 | satisfied 50 % · relaxed 11.2 % · indifferent 10 % · grateful 8.8 % · proud 7.5 % |
| Everyday life after month 3 | 71 % | 6.6 | satisfied 62.2 % · proud 11.1 % · neutral 8.9 % · grateful 6.7 % · indifferent 5.6 % |
How to cite
Dojitai (2026): Procrastination. Simulation data: 19,494 runs across 22 everyday topics. https://dojitai.ch/en/daten/procrastinationDownload JSON