250 simulated runs250 personas2 simulation batches
Allowing feelings
What changes when people stop pushing feelings away?
Where the numbers come from
The data comes from language-model simulations. A model generates personas with a biography, life situation and resistances, then plays out three months for each one — from first encounter to everyday life after month 3. We evaluate the feelings reported per stage, the share of personas still active, and satisfaction.
These are not real people and not usage data. They are simulated journeys we use to test content before anyone sees it. The numbers show how a language model models these situations — they are not an empirical statement about any population and do not replace a study.
Which feelings dominate
Share of all reported feelings across the whole journey.
- satisfied31.5 %
- surprised11.9 %
- curious11 %
- grateful8.2 %
- relieved6.8 %
- proud6.4 %
- sceptical5 %
- unsure3.2 %
The journey across three months
Per stage: how many personas are still there, how satisfied they are on average (scale 0–10) and which feelings are reported most often at that point.
| Stage | still there | satisfaction | most frequent feelings |
|---|---|---|---|
| First encounter | 100 % | 6.4 | curious 52.6 % · sceptical 36.8 % · relieved 5.3 % · hopeful 5.3 % |
| Start screen | 100 % | 7 | surprised 35.7 % · curious 28.6 % · eager 21.4 % · relaxed 14.3 % |
| Getting started | 100 % | 7.2 | relieved 61.5 % · surprised 23.1 % · unsure 7.7 % · curious 7.7 % |
| Describing their own situation | 100 % | 7.5 | surprised 47.4 % · curious 26.3 % · eager 10.5 % · sceptical 10.5 % · sad 5.3 % |
| First exercise | 100 % | 8.2 | surprised 50 % · sad 21.4 % · relieved 14.3 % · curious 14.3 % |
| Week 1 | 100 % | 7.3 | motivated 14.3 % · proud 14.3 % · curious 14.3 % · frustrated 14.3 % · relieved 14.3 % |
| Everyday life after week 1 | 100 % | 6.8 | satisfied 53.3 % · proud 13.3 % · unsure 13.3 % · relieved 6.7 % · surprised 6.7 % |
| Month 1 | 100 % | 7.2 | motivated 30.8 % · proud 23.1 % · unsure 15.4 % · frustrated 15.4 % · relieved 7.7 % |
| Everyday life after month 1 | 100 % | 7.5 | satisfied 58.6 % · proud 13.8 % · unsure 6.9 % · happy 6.9 % · surprised 3.4 % |
| Month 3 | 98 % | 7.4 | satisfied 66.7 % · grateful 16.7 % · sad 8.3 % · excited 4.2 % · proud 4.2 % |
| Everyday life after month 3 | 96 % | 7.5 | satisfied 57.8 % · grateful 28.9 % · proud 4.4 % · elated 4.4 % · excited 2.2 % |
How to cite
Dojitai (2026): Allowing feelings. Simulation data: 19,494 runs across 22 everyday topics. https://dojitai.ch/en/daten/allowing-feelingsDownload JSON